Games

Adult Games

Cosmic Encounter

Created by a 10th Age Archmage to train people in the complexities of planar travel and dealing with elementals, spirits, demons, etc. Players take on specific roles like 'Blue College Mage' or 'Elemental who wants to get high on perfume' and engage in complex negotations to reach victory goals. A referee oversees things like spying, combat, and the thing which has led to more drunken mage brawls than any other CE related issues -- Did a given action damage the summoning circle or not.

Fifth Frontier War

Stung by criticism of his leadership, Prince Boris created Fifth Frontier War, a boardgame in which you can try to do better than he did in the Fifth Frontier War. The game is, to put it bluntly, not fair, and only stupid people don't know this. Outdoing Prince Boris is possible but requires a lot of luck and strategy. It has waxed and waned in prominence, but currently is popular in the officer ranks of the Imperial Legions as a training tool. The game involves a six by eight foot wide board and uses a two hundred page rulebook to account for all sorts of things, including quirks of individual units and commanders to supply issues to determining if one of your legions goes traitor. There are rumors the Orc Lord is obsessed with this game, but most people assume he would just eat the rulebook in frustration. Lots of perfectly sane people have given up because they just couldn't track everything. Some historians think that's the whole point.

Imperium

Invented in Imperial Year 1977, in a past age, this game has grown to be very popular among those with the time to actually play a full game of Imperium and to afford a proper set. A member of the Imperial house, Prince Boris, after twenty years of military service, created Imperium, a complex boardgame with sixteen boards representing the Overworld, the Underworld, the normal world, and the thirteen icons, arranged in an elaborate tree structure. Pieces move complexly across the board, each gaining certain powers on certain boards, in a conquest to capture your foe's immobile but not helpless Castle Piece. Simple versions of the board just have runes which indicate how things link; magical board versions have verbally moved pieces and fancy special effects. The rules, however, are the same. There is a yearly tournament, held under Imperial supervision, for the best players.

Children's Games

Cherry Leaf

A game most commonly played at the annual Cherry Festivals, when the cherry trees begin basically spewing tasty leaves everywhere. In addition to eating them (you wrap something like a sausage, a candy, some rice and vegetables, or whatever in it), you can collect them and play Cherry Leaf with a big gridded board, or by drawing a grid in the dirt. Play is like the Earth game of Stones or Go; wealthier players use boards with a pile of fake cherry leaves carved from wood. The winner traditionally gets all the loser's leaves and uses them to make tasty festival snacks.

Fish Bones

This involves either actual fish bones or fakes made of wood or bone; the 'bones' of a half-dozen fish are jumbled together and the children compete to see how fast they can 'reassemble' the fish. The winner gets a bag of gummy candies; this is played at festivals.

Frog Hop

A popular children's game which requires an eight sided die and a board. You advance a number of squares equal to your roll. If you hop over another player, you get an extra life, marked by a little wooden coin; some squares unleash a snake which chases you around the board with random moves; once you run out of lives, you're out. If you reach the final square, you win. Sometimes, everyone gets eaten, a lesson kids need to learn.

Rob the Murder Tree

This doesn't involve a real murder tree... except perhaps in Shadow Elf settlements. At a festival, fruits, candies, simple toys, fancy handkerchiefs, bracelets, etc, are hung from a tree; children must cook up a plan to get past adults pretending to be branches of the tree to get the prizes; any child hit with a long fern is eliminated.

Troll Pack

A simple children's game using wooden troll figurines. Each child takes a turn, cramming a troll into a box; at some random moment, a spring goes off and the trolls explode into the losing child's face. This is made by dwarves to teach their children both how to pack efficiently and how to avoid being eaten by trolls, but now human children enjoy it as well; the box includes fancy dwarven clockworks and a randomizing mechanism; smart enough kids learn how to tell what the setting is and cheat appropriately, possibly getting wooden trolls flung at them if caught.