This is the age where the Elf Queen reformed the Shards into her unified crown - the Dark Elves weakened by the disasters in Underdark, the High Elves' detente with the chromatics having fallen back into a period of wariness after the chromatics sided with the Council in the Empire's civil war, and the Empire's civil war itself providing a strong incentive for the Elves to get their act together. In this time, she used the weakness of the Shadow Elves to bring them to heel, lured the High Elves in with the idea of 'you need to stick with people you have more in common with', and the fall of the High Druid and her Barbarian hordes in the end of the last Age to bring the Wood Elves back in towards their kin. And she took actions at high personal risk in a way that cemented the loyalty of all three branches into the future, because she could always remind them of the sacrifices she made to help them. Leading a combined force into the Underdark to rescue a community of Shadow Elves from an Illithid invasion, for example. And leading an expedition to seal off a major leak of GANT from the Lab of Many Colors, saving a group of High Elves in the process.
The sagas sing of the Three Great Gifts the Elf Queen gave, one to each of the three peoples. What were they? To the Shadow Elves, the gift of Light - the promise of refuge, whenever the Underdark should grow too strong for any individual Dark Elf to take. To the Wood Elves, the gift of Lore - whenever the harvests should fail, diseases fall, or the unknown strike, the Dark and High Elves would bring their knowledge to bear. To the High Elves, the gift of Love - a reminder that life requires emotion as well as reason, laughter as well as lore, and forgiveness as well as propriety.
The greatest rebel against all this was Ministar, of the Wood Elves. He had been a follower of the former High Druid, and had argued for the Elves to join with the Barbarian hordes in the wars that ended the prior age; he did not take her death well, and vowed revenge on the forces of the Empire. In the end, she was forced to banish him to the Underdark, there to be guarded by the Shadow Elves in what amounted to house arrest. After many years, he managed to escape and disappeared into the Underdark, never to be seen again. Various rumors suggest that he was eaten by the Illithids, or that he took over and ruled a city of Illithids, or that he became an Illithid. The Elf Queen channeled the aggression of the Elves outwards Against the twisted monsters of the Underdark. This was another way she secured the loyalty of the Shadow Elves, by fighting their enemies. It was also a calculated move, as not only did the Elves hate them, just about everyone else hated them, so it was a safe direction to channel aggression, and also would earn them some brownie points from most of the other races.
Relations with the Dwarves having been soured for a long while, along with the Dwarven Troubles, the Empire saw the ascent of the Elven Queen and sensed a shift in the winds. And at last, the Empire forged a proper treaty with the elves, ushering in advances influenced by elven knowledge. The Empire gained a better understanding of elven magic, and particularly magic related to nature. A boon to help crops grow, and create new ones.
The Dwarves were indeed unhappy with this turn, and began withdrawing military aid and levy economic embargoes. The dwarves however, began to realize all this did was made them rely even more on their newfound alliance with the elves. This would not do. And thus the Dwarves grudgingly realized they'd have to compete with the elves for influence.
Elven aid enabled opening trade with a distant land known as Exilec, who cultivated weird alien insects for all manner of purposes. The people there dwell in the shells of swollen beetles, and wield barbed insects as living weapons. The creatures of Exilec scuttle out of rifts in reality, and are then captured and bred by the rangers of that land. They brought shells, perfumes, and jewels to the Empire and bought various kinds of preserved meats, cloth, and metals. But the biggest benefit they brought was a clearer map of the world, which would enable more exploration in the next age. The Empire, once believing itself the world, now had an idea that the world was far bigger than it had reckoned. This set off a wave of explorers.
It's very difficult for surface dwellers, even the dwarves, to have a clear image of what goes on in the Underdark. But what is known is this: during the 5th Age, a schism formed in Illithid society. Using the knowledge they'd stolen from the Colleges of Magic, Illithid mages, long subordinate to the Elder Brains and their psionic lackeys, began flexing their muscles. The most powerful of them carved out their own fiefdoms in the Underdark, sometimes in uneasy alliance with mainstream Illithid society, sometimes not.
The most powerful of the Illithid mages unified their psionic and arcane might to become something truly terrifying; the Alhoon, Mind-Flayer liches. Liches hadn't been unknown to the Empire prior to this but the Alhoon, or 'Illiches' as some wags in the College of Black named them, married the raw, brutal arcane power of a regular lich with the raw, unearthly discipline of the Illithid race. A council of extremely powerful Alhoon's occupied the Necropolis and began to act as patrons for the more intelligent, powerful kinds of Undead throughout the Empire, using their access to the Underdark as a huge carrot. A lot of deals were struck with vampires, ghoul lords, human liches and demi-liches, and the like. They never truly conquered anything on the surface by the Necropolis but Undead became much more prevalant in the Underdark, and much more ORGANIZED on the surface.
Elves of Note
The time came when the Archmage and the Great Gold Wyrm's Paladins moved against General Lead, who called on his sovereign to save him. As General Lead answered to virtuous and upright Emperors... General Dead answers to the LICH KING. The Lich King did not come forth, but General Dead led a massive rampage of undead which devastated the countryside. But the cities held out and in the end, he was put down and the age came to an end with less damage than many ages, setting the stage for the Seventh Age and its glories.
This version of the page was edited by John at 2021-04-01 00:35:19. View the most recent version.