This is like killing babies. No, that is unfair to babies. Bring me some real opponents.
The first impression of Vendrik was that of expansive size. Not just sheer mass, for he was a indeed very large, towering a good head above most of the others around him. But as well he seemed to fill the room, his frequent loud laugh rattled glasses on the nearby table. He wore a fine suit, of a cut fashionable in the far western empire, but even well tailored it did not hang easily on his broad shoulders and ample waist. There were rumours that the families of the Kurgenmarches has more than a little Ogre blood in their lineage, and in Vendrik it was certainly easy to believe. His smile was a bit too wide, beneath a short broad nose and a heavy brow, and showed teeth with quite some point to them. Like a large predator, his great strength was masked by a seemingly lazy demeanor. It would not be hard to imagine him in his full harness, in the midst of battle, switching a huge blade back and forth like a young boy with a cat-tail, barking orders.

Core parts are mercenary from a freecompany/landsknecht sort of deal, comprised mostly of exiled/disposessed/youngest sons of noble houses. Since said company has noble connections, they get called on a lot by the Inquisition/WitchFinders, the Crusaders, and even the orders of the Great Gold wyrm. So he's rubbed up against anti-demon fighting pretty regularly. He himself is a shameful "exile" on account of being an atavistic throwback; he's "ogre blooded". He's big, real big, and likes his food a LOT. And he's definitely a bit bestial looking, with sharper than normal teeth, a short, high, broad nose, etc. So he's rough and violent, but very jolly about it.
I am using the half-ogre kit, as it meshes with what I want for stats. However, "half" is not necessarily exact in this case. I figure it's something in the family background. A shameful sort of secret, that pops up every few generations, especiall y if typically not-as-distant-as-probably-should be cousins marry.
Mercenary Free Company. Cadre is primarily younger sons of nobles. Often indirectly in service to the Empire, Golden Army, the Witch Hunters, and/or the Crusaders. Thus popular hire among nobles and commanders in those military orders.
| Race | Class | Level |
|---|---|---|
| Half-Ogre | Vanguard | 6 |
| Str | Dex | Con | Int | Wis | Cha |
|---|---|---|---|---|---|
| 19 | 8 | 17 | 10 | 12 | 16 |
| (15+3+1) | (8) | (14+2+1) | (10) | (12) | (15+1) |
| +4 | -1 | +3 | 0 | +1 | +3 |

| HP | AC | PD | MD | Initiative | Recoveries | Recovery Dice |
|---|---|---|---|---|---|---|
| 110 | 24 | 20 | 18 | 5 | 8 | 6d10+6 |
| Background | Level | Icon | Relationship |
|---|---|---|---|
| Mercenary Captain | +5 | Crusader | Conflicted (3) |
| Son of Nobility | +2 | Diabolist | Negative (1) |
| Big Game Hunter | +1 | ||
| Military Logistics | +2 |
This version of the page was edited by Dan at 2021-08-15 02:04:07. View the most recent version.