Wizspells

Wizard Spells

Level One Spells

Shocking Grasp

Type Frequency Target Attack Hit Miss
Close-Quarters spell At-Will One nearby enemy Intelligence + Level vs. PD 2d6 lightning damage and the target cannot take opportunity attacks or interrupt actions until the end of his next turn. The target cannot take opportunity attacks or interrupt actions until the end of his next turn.
Higher Level Versions Damage
3rd level spell 3d8 damage.
5th level spell 5d8 damage.
7th level spell 6d10 damage.
9th level spell 9d12 damage.
  • Adventurer Feat: The spell now requires only a quick action to cast (once per round).
  • Champion Feat: Once per battle, when you hit the target of the spell, you can also daze it until the end of your next turn.
  • Epic Feat: If the target is staggered, on a natural even hit, the target also suffers 15 ongoing lightning damage. ### Shocking Grasp
Type Frequency Target Attack Hit Miss
Close-Quarters spell At-Will One nearby enemy Intelligence + Level vs. PD 2d6 lightning damage and the target cannot take opportunity attacks or interrupt actions until the end of his next turn. The target cannot take opportunity attacks or interrupt actions until the end of his next turn.
Higher Level Versions Damage
3rd level spell 3d8 damage.
5th level spell 5d8 damage.
7th level spell 6d10 damage.
9th level spell 9d12 damage.
  • Adventurer Feat: The spell now requires only a quick action to cast (once per round).
  • Champion Feat: Once per battle, when you hit the target of the spell, you can also daze it until the end of your next turn.
  • Epic Feat: If the target is staggered, on a natural even hit, the target also suffers 15 ongoing lightning damage.